Microsoft targets numerous segments of the population of many countries through advertisements of its Xbox. Microsoft, one of the most successful companies in the world, is using its innovations to take over the machine gaming market. Sony and Nintendo have been the gaming powerhouses for many years now, but are now starting to become overshadowed by the success of Microsoft’s Xbox. As long as gaming machines have been available, teenage boys have been the targets of the companies. One new strategy that Microsoft is using is the targeting of all ages and both sexes of consumers. While other companies continue to stay in the young kids and teenage market, Xbox is revolutionizing the target market of gaming systems.
Microsoft is in the process of producing games aimed at young and teenage girls as well as male and female adults. Microsoft is planning to have all types of games available for the Xbox as they are for the computer. As any computer owner knows, a game of any genre can be purchased for the computer. There are tens of thousands of games available for people of all different ages, races, and sexes who all have different interests. Microsoft, unlike the other gaming machine companies, has experience with producing software of this caliber, and is completely prepared for the innovations. With the vast amounts of funds that Microsoft has available, these goals are in no way out of reach.
... will help determine the target market. Should Microsoft position the Xbox as the most robust gaming system on the market, should they focus on its ... budget to best reach goals. Situational Analysis Microsoft is currently one of the largest companies in the world with over $30 billion ... and is the easier platform for software manufacturers to design games for. In order for long-term as well as immediate ...
There are already about five times as many advertisements out promoting the Xbox and its games than all the other gaming machine companies combined. This fact has really hurt the competitors. Microsoft has been smart with its advertisements. They have made many simple television, magazine, and internet ads that have targeted all audiences. These advertisements do not use expensive celebrities, but they use what the segment for each game is interested in.
They also relate the advertisements for certain games to the television show, or the magazine the target segment watches or reads. For example, on MTV, a station that is watched by a great number of teenage boys, an Xbox commercial came on emphasizing “hot” girls who are featured in a game. This tells men of all ages, but primarily teenagers, that if you buy this Xbox game, not only can you have fun for days playing it, but you can also see beautiful women while doing it. Another example is during an NFL football game, a commercial came on promoting a new football game for the Xbox. Marketing strategies such as these are what Microsoft has used for years to become the top company that they are. Relatively speaking, Microsoft uses many of the same strategies for its promotions as Sony and Nintendo.
Product positioning is the most difficult aspect of Microsoft’s marketing strategy for the Xbox. Consumers know that Microsoft is a great company and most computer owners have positive brand images of Microsoft. This really helps Microsoft get a jumpstart on their new product. But, the hard task comes when Microsoft must figure out how to position a gaming system and its games into all different sorts of consumers. A gaming system, unlike a computer is not so much a modern necessity. It is something nice to have and fun to do when you have some spare time.
People know that’s what its for. Microsoft is trying to get around this obstacle in order to attract all different segments of consumers. Most people believe that Microsoft will overcome this dilemma and become the undisputed powerhouse in the gaming system industry as they have in the computer software industry. This one problem is viewed as the key to success in the gaming system industry. No company is better to resolve it than is Microsoft.
In summary the following case was about Microsoft’s quest to enter the video game market with its Xbox gaming console. Microsoft’s history of having a small hardware business forced Microsoft to make a crucial decision about whether it should manufacture this gaming console along with managing a global supply chain or outsource the manufacturing to a third party. They quickly decided that it would ...
With its knowledge, experience, money, and positive image, Microsoft is bound to produce a successful product position for the Xbox in the minds of most all consumers.